more kinect-scans…

In order to understand how to increase Kinect-Fusion-scans i tried several things today.

First i wanted to digitize my bike:


First thing to say here is: that’s not a bike! the wheels are half missing! That’s right, it’s missing cause i set the volume to scan a little smaller than my bike. You can make it bigger but you will loose resolution: with my computer it can handle 640 X 640 X 512 = 209715200 Voxels. Put that into a cube of 1 m³ and you end up @ >2mm/Voxel.




thats it for now, next time it’s schorschtime again…

…’bout the resolution, baby…


Due to structured light the hand is recognized better than the keyboard (wich looks inverted here).

Smoother surfaces are reproduced more accurate.

It’s hard to tell about the resolution as it seems quite nice at the hand, good at the (reflecting) table and ‘funny'(nerdy) at the Keyboard at the same time! I have to measure it but it’s obvious that edges won’t come up like planes, the lesson of structured light?

Scan took about 20-30sek resulting in a ~50mb stl. snanned by me, not my desktop or hand.